EcoMystery offers national education systems new methodologies for teaching about climate change, such as gamification (escape rooms) and digital tools with a multiplier positive effect. It motivates the school community to take a proactive role in environmental education and action, promoting active environmental citizenship and sustainable development.
EcoMystery
Interactive escape rooms for climate crisis awareness and civic engagement in school education.


About the project
(EcoMystery: Interactive Escape Rooms for Climate Crisis Awareness and Civic Engagement in School Education)
Objectives
- Identify gaps
Raise awareness of gaps and needs in education on climate crisis impacts.
- Empower teachers
Teach climate issues using the innovative educational practice of escape rooms.
- Activate students
Encourage students to seek effective solutions to combat the climate crisis.
Expected results
Needs Discovery Report
The need for more effective education on climate crisis impacts (EN & GR).
Policy Recommendations Booklet
Recommendations for integrating climate education (EN & GR).
Teachers Advancement Program
Future climate scenarios and training on physical & digital escape rooms.
EcoMystery Platform
Thematic digital escape rooms on climate crisis impacts.
Consortium ยท 6 partners
- ๐ฎ๐น EPC โ European Project Consulting srl, Italy (Coordinator)
- ๐ต๐น Agrupamento de Escolas Dr. Correia Mateus, Portugal
- ๐ท๐ด Centrul Judetean de Excelenta Galati, Romania
- ๐ฌ๐ท Bluechain, Greece
- ๐ฌ๐ท Social Nebula, Greece
- ๐ธ๐ฐ Comenius University Bratislava, Slovakia
Project resources
Explore the available materials organised by the project result they contribute to.
Needs Discovery Report
The need for more effective education on climate crisis impacts (EN & GR).
Policy Recommendations Booklet
Recommendations for integrating climate education (EN & GR).